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v1.1.0
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| Asset Memory Management | End to end details on graphics data management |
| Asset Workflow | How to prepare, proof and deploy visual and audio assets |
| Audio | Details on the Sifteo audio engine |
| Changelog | A summary of the relevant changes in each SDK release |
| Debugging | Tips for debugging your games |
| Device Management | How to install and manage content on the Sifteo Base |
| Execution Environment | Details on the Sifteo app runtime |
| Getting Started | Quickly build and run your first app |
| Graphics Engine | Details on the Sifteo graphical architecture |
| License | |
| Performance | Tips and best practices for performance optimization |
| Scripting | Automate, introspect and debug apps via Lua scripting |
| Deprecated List |
Sifteo SDK v1.1.0 (see all versions)
Last updated Tue Dec 23 2014, by Doxygen